﻿namespace Kamisado
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.im = new System.Windows.Forms.PictureBox();
            this.lblGameOver = new System.Windows.Forms.Label();
            this.btnNewGame = new System.Windows.Forms.Button();
            this.chbxShowPossablePoints = new System.Windows.Forms.CheckBox();
            this.tmrMain = new System.Windows.Forms.Timer(this.components);
            this.pnlGameOver = new System.Windows.Forms.Panel();
            this.lblGameOverWinSide = new System.Windows.Forms.Label();
            this.btnUndoLastMove = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.im)).BeginInit();
            this.pnlGameOver.SuspendLayout();
            this.SuspendLayout();
            // 
            // im
            // 
            this.im.Location = new System.Drawing.Point(12, 32);
            this.im.Name = "im";
            this.im.Size = new System.Drawing.Size(400, 400);
            this.im.TabIndex = 0;
            this.im.TabStop = false;
            this.im.MouseDown += new System.Windows.Forms.MouseEventHandler(this.im_MouseDown);
            // 
            // lblGameOver
            // 
            this.lblGameOver.Font = new System.Drawing.Font("Microsoft Sans Serif", 48F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.lblGameOver.ForeColor = System.Drawing.Color.Maroon;
            this.lblGameOver.Location = new System.Drawing.Point(3, 4);
            this.lblGameOver.Name = "lblGameOver";
            this.lblGameOver.Size = new System.Drawing.Size(314, 157);
            this.lblGameOver.TabIndex = 1;
            this.lblGameOver.Text = "Game Over";
            this.lblGameOver.TextAlign = System.Drawing.ContentAlignment.TopCenter;
            // 
            // btnNewGame
            // 
            this.btnNewGame.Location = new System.Drawing.Point(12, 3);
            this.btnNewGame.Name = "btnNewGame";
            this.btnNewGame.Size = new System.Drawing.Size(75, 23);
            this.btnNewGame.TabIndex = 2;
            this.btnNewGame.Text = "Новая игра";
            this.btnNewGame.UseVisualStyleBackColor = true;
            this.btnNewGame.Click += new System.EventHandler(this.btnNewGame_Click);
            // 
            // chbxShowPossablePoints
            // 
            this.chbxShowPossablePoints.AutoSize = true;
            this.chbxShowPossablePoints.Location = new System.Drawing.Point(100, 7);
            this.chbxShowPossablePoints.Name = "chbxShowPossablePoints";
            this.chbxShowPossablePoints.Size = new System.Drawing.Size(166, 17);
            this.chbxShowPossablePoints.TabIndex = 3;
            this.chbxShowPossablePoints.Text = "Показать возможные ходы";
            this.chbxShowPossablePoints.UseVisualStyleBackColor = true;
            this.chbxShowPossablePoints.CheckedChanged += new System.EventHandler(this.chbxShowPossablePoints_CheckedChanged);
            // 
            // tmrMain
            // 
            this.tmrMain.Enabled = true;
            this.tmrMain.Tick += new System.EventHandler(this.tmrMain_Tick);
            // 
            // pnlGameOver
            // 
            this.pnlGameOver.Controls.Add(this.lblGameOverWinSide);
            this.pnlGameOver.Controls.Add(this.lblGameOver);
            this.pnlGameOver.Location = new System.Drawing.Point(47, 89);
            this.pnlGameOver.Name = "pnlGameOver";
            this.pnlGameOver.Size = new System.Drawing.Size(320, 199);
            this.pnlGameOver.TabIndex = 4;
            this.pnlGameOver.Visible = false;
            // 
            // lblGameOverWinSide
            // 
            this.lblGameOverWinSide.AutoSize = true;
            this.lblGameOverWinSide.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.lblGameOverWinSide.ForeColor = System.Drawing.Color.Maroon;
            this.lblGameOverWinSide.Location = new System.Drawing.Point(70, 161);
            this.lblGameOverWinSide.Name = "lblGameOverWinSide";
            this.lblGameOverWinSide.Size = new System.Drawing.Size(192, 25);
            this.lblGameOverWinSide.TabIndex = 2;
            this.lblGameOverWinSide.Text = "Выиграли белые";
            // 
            // btnUndoLastMove
            // 
            this.btnUndoLastMove.Location = new System.Drawing.Point(262, 3);
            this.btnUndoLastMove.Name = "btnUndoLastMove";
            this.btnUndoLastMove.Size = new System.Drawing.Size(150, 23);
            this.btnUndoLastMove.TabIndex = 5;
            this.btnUndoLastMove.Text = "Отменить последний ход";
            this.btnUndoLastMove.UseVisualStyleBackColor = true;
            this.btnUndoLastMove.Click += new System.EventHandler(this.btnUndoLastMove_Click);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(424, 445);
            this.Controls.Add(this.btnUndoLastMove);
            this.Controls.Add(this.pnlGameOver);
            this.Controls.Add(this.chbxShowPossablePoints);
            this.Controls.Add(this.btnNewGame);
            this.Controls.Add(this.im);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.Name = "Form1";
            this.Text = "Form1";
            ((System.ComponentModel.ISupportInitialize)(this.im)).EndInit();
            this.pnlGameOver.ResumeLayout(false);
            this.pnlGameOver.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.PictureBox im;
        private System.Windows.Forms.Label lblGameOver;
        private System.Windows.Forms.Button btnNewGame;
        private System.Windows.Forms.CheckBox chbxShowPossablePoints;
        private System.Windows.Forms.Timer tmrMain;
        private System.Windows.Forms.Panel pnlGameOver;
        private System.Windows.Forms.Label lblGameOverWinSide;
        private System.Windows.Forms.Button btnUndoLastMove;
    }
}

